Arrival Feature Image
Arriving: Objects & Discoveries Portrait and soundscape driven project exploring migration ‘Arriving at a new place’ is a core aspect of migration, but stories of arrival are not limited to the migration experience. We all have stories of arrival (e.g. school, workplace, new home) to tell, reflecting commonalities of human perceptions, reflections and emotions. The project documents younger and older people who define themselves as migrants, non-migrants or global citizens. Together they discover the secrets behind a special object that the other one holds. The objects unlock stories of ‘arriving at a new place’ and create bonds between people of different ages, biographies and migration backgrounds. Powerful photographic portraits of people and their objects in combination with audio-recordings of their conversational exchanges are accessible via...

Italia Terremotata

Italia Terremotata
Italia Terremotata Forty years after one of the most devastating earthquakes in Italian history, this 3D interactive documentary investigates the long lasting impact on the rural community of Senerchia, Irpinia, South Italy. This interactive documentary combines 3D visualisation and multimodal storytelling to tell the story of Senerchia terremotata, that is, hit by the earthquake that devastated the Irpinia region (South Italy) in 1980. This was one of the most devastating earthquakes in Italian history, with at least 40 towns almost completely destroyed, 2,483 people dead, 7,700 injured, and 250,000 homeless. After the earthquake, many people lived in prefabricated houses for more than 20 years before they were able to return to the new rebuilt towns. The reconstructions of these towns took different shapes: (1) rebuilt...

Respite From Reality

Respite From Reality StoryLab responded to a call to create immersive experiences for patients with limited mobility and/or suffering from terminal illnesses. The aim was to provide LOROS Hospice patients with a short therapeutic respite from their current reality. StoryLab adopted a narrative approach to this call, creating two 360 virtual reality films, The River and Waltzing on the River. The river location was chosen because of its association with therapy, peace and freedom. The 360 frame provides a scenic journey for the user in which they can decide where they wanted to look; viewers can choose to engage with the rowers, or immerse themselves in other parts of the river, or the soundscape supporting the journey and flow. There is a window of opportunity to...

Creative Practice Methods (CPM)

Creative Practice Methodology Workshops
Creative Practice Methods (CPM) StoryLab Engages in a Continuous Exploration of Creative Practice Methods As part of this project, StoryLab runs a series of workshops addressing creative practice methods. These events produce cross-disciplinary conversations through roundtable discussions, presentations, and technical demonstrations in the field of creative practice research that attracts researchers as well as graduate students. Events CPM6 | Defending Practice Research Discussion with Professionals Uncovering the Value of Practice Research Anglia Ruskin University, Cambridge, 27th September 2019 Event page here. CPM5 | Making Creativity Pay Discussion with Professionals on Making a Living Anglia Ruskin University, Cambridge, 19th June 2019 Event page here. CPM4 | Communicating Research Panel Discussion on Tool to Demonstrate Impact Anglia Ruskin University, Cambridge, 10th June 2019 Event page here. CPM3...

The Golden Window

baby with tune
The Golden Window There is a window in which you can change the death signals to the brain cells, cooling stops that signalling process.  When you re-warm the baby, the brain cells no longer receive that signal to go down the death pathway. Shot entirely during 72 hours of opportunity, The Golden Window tells the story of medically induced cooling of baby J after a traumatic birth. The film explores the state of suspended animation and the unconscious and conscious journey experienced by newborn babies undergoing therapeutic cooling following traumatic asphyxia during birthing. The cooling delays the death of the brain cells, providing a 72-hour window to reduce the neurological damage of infants suffering from this perinatal hypoxic-ischemic encephalopathy (HIE). As such the film considers the...

Machine Seeing

Machine Seeing StoryLab are exploring and addressing a series of questions and challenges on existing and emerging creative technologies. Innovations in media technologies have opened up new ways of witnessing the world. These emerging modes of “machine seeing” raise novel questions about user experience, renaissance and role of synergistic creative tools such as sound, changing workflows and the language of communication. Exploring Machine Seeing, we consider how media producers and audiences experience and make sense of contemporary life through new visual techniques and technologies. What new visual paradigms will emerge in the age of drone filming and 360 video? What realities will be envisioned in virtual reality? We suggest that emerging modes of machine seeing provide not just potential opportunities but also new limitations and...

The Crossing

Human Trafficking
The Crossing The Crossing is a multi-screen and 2D screen interactive exhibition, which provided new interpretations and understanding of the black-market economy of sex trafficking through the journey of a trafficked woman. The emotionally charged project investigates the exploitation of hope and the black market economy of human trafficking through the story of a young girl sex trafficked into an organised industry who use the ‘lover boy’ technique to entrap their targets. Her story unfolds through interconnected screens with perspective shifting visuals and an intimate, binaural sound design. The project itself sits within an increasingly complex climate of hardening public opinion; moral self-questioning and a $150 billion dollar world trade in people. As such the film takes as its starting point the concept of ‘hope’...

The Name Still Spoken

The Name Still Spoken
The Name Still Spoken An Immersive Narrative Investigation of 360 Filming The Name Still Spoken (TNSS) is part of a series of ongoing investigations by StoryLab into the creative, ethical and socio-economic application of immersive media. It takes impetus from Terry Pratchett’s Going Postal (2004) and aims to convey the spatial narrative of the consecrated grounds of an urban cemetery, through the construction of a 360 film via entry-level technology, software and distribution platforms. Established in 1848, this Cambridge cemetery embodies a battle between nature, wildlife and anthropological conservation, home to worn down gravestones with fading names. Whilst testing the boundaries of accessible (and affordable) 360 filming and distribution, the TNSS project asks if it is possible to keep the living memory of those named...

Vulnerable Selves

Vulnerable Selves Dual Perspectives, Immersive Media and the Narrative of Vulnerability In this project, StoryLab critically explore the lived experience and interpretation of vulnerability and investigate the possibilities and limitations of using immersive media through an observational case study of emerging filmmakers. Situated within ‘me too’ and representation in the media, the project explores how gender inequalities are built into and reproduced through filmmaking. Against this background, this project considers the possibilities of mediating the gendered dimensions of vulnerability through immersive mediation. Although, most recently, the question of immersion was most prominently raised by to developments in virtual, augmented, and mixed reality, the field of “immersive mediation” is not limited to such novel media technologies. The research project, therefore, uses filmmaking techniques to create an...

Urban Nature

Urban Nature The narrative of Landscapes Immersive Media and the Body In Urban Nature, StoryLab and Professor Viren Swami draw on Swami’s previous work, which has shown that exposure to images of nature results in elevated state body appreciation, but static images may lack ecological validity. This project examined the exposure to short films of simulated first-person walks in natural or built environments, utilising immersive visual and sonic narrative techniques to explore psychological wellbeing. Links to Publication: The Impact of Exposure to Films of Natural and Built Environments on State Body Appreciation in Body Image Swami, V; Pickering, M; Barron, D and Patel, S (2018) Media coverage: Medicalxpress, Guy Counseling, Metro News, Women’s Health, Cambridge Network, Daily Mail, Top Santé
1 2